Epic Games, which is behind Fortnite and the Unreal Engine, announced the beta release of a mobile app that transforms photos into 3D scans.

The RealityScan app, which was discovered by Endgadget has been released by Capturing Reality, a company Epic bought last year. Quixel collaborated on the development of this free 3D scanning app. It converts smartphone photos quickly into high-fidelity 3D models.

The photogrammetric software is used to convert laser scans and images quickly into 3D digital assets. This technology will allow end-users to quickly scan real-world objects and create digital assets in a matter of seconds.

RealityScan App In action

Capturing Reality states that 3D photogrammetry is becoming more popular among hobbyists and creators. We want to make this technology even more accessible so anyone can use it to create digital models of real-world objects in their virtual projects,” Capturing Reality adds. “Today is an exciting step in that direction.”

Epic Games accounts are required to log in to the app. Once logged in, users will be asked to take at most 20 photos of the item. Or just press the capture button while you circle the object. With the help of RealityCapture’s servers, the app will process these images to create a fully rendered 3D object.

The scan can be exported to Sketchfab, which Epic bought back in 2021. From there, users can sell the asset or use the asset in their virtual reality (VR), 3D or augmented reality projects. This application is expected to save game developers countless hours of programming time and help them find specific objects in virtual environments.

3d Scan of chair turned into VR object
Scanned Chair placed in a video game environment

Epic has announced that it will be offering a limited beta program to iOS users, as well as allowing access to the updated Unreal Engine 5. The beta program for RealityScan was already full at the time of publication. This should indicate how many people are interested in this tool. Although the beta access has been closed, the company anticipates that the app will be fully launched for iPhone users in the spring. An Android version is expected to be available by the end.